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3DS Max Tutorial : Making Mug

May 3, 2010 Filed Under: 3DS Max
3DS Max Tutorial : Making Mug

This simple 3ds max tutorial by Didik Wijaya for the beginner. Before you follow this tutorial, you must understand the basic use of 3ds max. This tutorial will show you how to use Lathe modifier, and couple of Editable Poly features like Connect, Hinge From Edge, and Inset to model a mug. You will be able to model a mug in couple minutes. First, create a new 3dsmax document. Go to Customize>Grid And... 

Photoshop Tutorial – Water Splashing Text

August 1, 2010 Filed Under: Photoshop
Photoshop Tutorial - Water Splashing Text

Word from author “In this tutorial, I will show you the steps I took to Create Awesome Splashing Water Text Effect in Photoshop. Along the way, you will learn how you can incorporate water splash brushsets into your text and create great effect from that. Have a try!” With photoshop you can create unlimited awesome image manipulation. Follow Photoshop Tutorial – Water Splashing Text

Photoshop Compositing – VRay Render

August 1, 2010 Filed Under: Photoshop
Photoshop Compositing - VRay Render

This tutorial by Ahmed Fathi explain how to composite VRay render layers using blending-modes and masks in Photoshop. Author says “As this is a compositing tutorial, not a lighting/rendering tutorial, I’ll assume that you have at least a basic knowledge of V-ray, and that you are able to render out your own scenes already. We’re going jump straight ahead into setting up the different render... 

Java Tutorial : Building a Java applet

September 6, 2010 Filed Under: Java
Java Tutorial : Building a Java applet

This java tutorial walks you through the task of building a graphical Java applet. Along the way, you’ll learn Java syntax and work with Java class libraries. The Java tutorial here is requires that you know some object-oriented programming. Java Tutorial : Building a Java applet contents : 1. Java Tutorial tips 2. Java, development, and applets 3. Loading and displaying images 4. Exceptions... 

Low Poly Characters

December 8, 2009 Filed Under: 3d Models
Low Poly Characters

If you create character under 500 triangles would be considered low poly. This is an example of characters that made low poly that are often used to create game characters. Examples of this character can be your good references to make low-poly character of your own. Some are doing very good using the right texture to the characteristics of low-poly models.

Maya Tutorial : Interface, Navigation and Transformation Tools

July 2, 2010 Filed Under: Autodesk Maya, PDF
Maya Tutorial : Interface, Navigation and Transformation Tools

This tutorial is aimed at beginners in 3D or artists new to Maya 2008. If you are working with other versions of Maya, you may find that some of the terms or interface images used differ from your version. You should consult the Maya help files (Help -> Maya Help) to check for version-specific terminology and interface layouts. No knowledge of Maya is required to complete this tutorial. To open Maya... 

AutoCAD Map 3D 2008 – Tutorial

March 2, 2010 Filed Under: Autocad
AutoCAD Map 3D 2008 - Tutorial

These tutorials provide an overview of the product and hands-on exercises to help you learn many aspects of AutoCAD Map 3D. AutoCAD Map 3D is the leading engineering GIS platform for creating and managing spatial data. AutoCAD Map 3D bridges CAD and GIS by providing direct access to data, regardless of how it is stored, and by enabling the use of AutoCAD® tools for maintaining a broad variety of geospatial... 

Simple Minimalis Living Room Free 3DS Max Model

May 1, 2010 Filed Under: 3d Models, Interior Design
Simple Minimalis Living Room Free 3DS Max Model

This black and white minimalist living room is very elegant and simple 3d model. This model is free 3ds max model. Like the other living room model, this design is very modern elegant living room. Living room area which looks neat and would be very influential on occupant comfort in it. Designing living room did need the few rules that are not easy to apply. Designing and choosing the right colors... 

Low-Polygon 3D Modeling for Games

December 2, 2009 Filed Under: 3d Models, Tutorials
Low-Polygon 3D Modeling for Games

This document describes some basic methods for creating 3D geometry in Shockwave3D games using NewTek Lightwave and Adobe Director. Create 3d geometry is intended for the novice Lightwave and Director user, but there are tips and tricks sprinkled throughout that may help the more experienced developer. To follow along, you will need a copy of Lightwave3D installed. You do not need Director for this... 

A Starters Guide to Making A Game Like EVAC-CITY

January 4, 2011 Filed Under: Unity
A Starters Guide to Making A Game Like EVAC-CITY

A Starters Guide to Making A Game Like EVAC-CITY By David Lancaster. Word from author “Hello and welcome to this tutorial. Below you’ll find a detailed explanation from which you can make the beginning of a game very similar to EVAC-CITY, a 2D top down survival alien shooter myself and Daniel Wilkinson developed and which is currently free to play.” This tutorial will introduce you to the programming...