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Unity – Racing Game Tutorial

March 18, 2010 Filed Under: Unity
Unity - Racing Game Tutorial

A second tutorial for Unity designed to allow the reader to create a complete racing game. This tutorial will introduce more advanced concepts and techniques in Unity, and focus on scripting advanced functions with in the game. We will gradually build a complete game following easy step-by-step instructions and a progression of concepts. The idea behind this tutorial is to provide users the opportunity... 

Car Interior Design Tutorial

November 16, 2009 Filed Under: Interior Design, Tutorials
Car Interior Design Tutorial

This Car Interior Design Tutorial is presented to you by Maarten Beerten at www.maycodesign.nl. A few word from author “In this tutorial I am going to show you how to draw the inside of a car. Drawing the inside of a car is quite difficult, because there are a lot of small components and details. Therefore I would recommend you follow a couple of basic steps that I am now going to discus with... 

3D Modeling Tutorial : Modeling Joan of Arc

September 2, 2010 Filed Under: 3DS Max, Autodesk Maya
3D Modeling Tutorial : Modeling Joan of Arc

This awesome 3d tutorial is one of the great 3d modeling tutorial I ever see. Originally written by French 3D artist, Michel Roger. This 3d modeling tutorial covers about character (Joan of Arc) 3d modeling, texturing until skinning. This original tutorial is written in French and translated by tom@3dtotal.com and Stefan Roth. This tutorial is devided into 3d modeling section, from Modeling of the... 

VRay-Like Interior Renders with Mental Ray

April 14, 2010 Filed Under: 3DS Max, Autodesk Maya, Interior Design
VRay-Like Interior Renders with Mental Ray

Contents : Rendering and Setting, Lighting with IBL, Vray for Maya, Render Test with Exterior Lighting, Render-Test (Teapot Room) and Path Material, Area Light Setting and Hint about Post Work, Explanation about: Mental Ray Shaders andRender Global Settings, Render Test (Teapot Room), Settings and Scene File, Advantages of Render in Passes, Rendering with FG + AO, Render Test and Usage of dirtmap in... 

Interior Lighting with Mental Ray

July 9, 2010 Filed Under: 3DS Max, Interior Design
Interior Lighting with Mental Ray

This interior lighting tutorial is created by Mahmoud Keshta with 3ds max using Mental Ray. This 3ds max tutorial is video tutorial (with no sound) will show you the step by step how to create realistic daylight scene and render it with mental ray using sunlight and sklight. With litle touch of photoshop color correction, the render result will look more realistic. In the end of tutorial, the author... 

Creating Comics With Adobe Illustrator

April 2, 2010 Filed Under: Illustrator
Creating Comics With Adobe Illustrator

This comic tutorial by Emily Gonzales, word from author “I hope it will be useful to those considering using Illustrator for this type of work yet have little experience with the program itself. Please adapt the techniques to suit your purposes as required. I regularly use Photoshop for other work, and it is a common software choice for webcomic creators. However, if you are using “cel shading”... 

Daylight Rendering Using the 3DS Max 2009

October 1, 2010 Filed Under: 3DS Max
Daylight Rendering Using the 3DS Max 2009

Daylight Rendering Using the 3DS Max 2009. This tutorial started with the idea of working through the work flow to produce the images on this page. The Revit computer model illustration here of Richard Meier’s High Museum of Art in Atlanta modeled in a class of mine by April Pitman and Tara Warbrick in the March-June Semester 2003 (www.arch.school.nz/bbsc303/buildings.html). The purpose of this document... 

3DS Max Basic Tutorial – Modeling Panda

August 23, 2010 Filed Under: 3DS Max
3DS Max Basic Tutorial - Modeling Panda

3DS Max Basic Tutorial – Modeling Panda written by Neffy. Word from author “Welcome to my 3D tutorial aimed at those who have never done 3D work before. I am using a program called 3D studio Max 7 you can download a trial versions from The official website however this is Max9 (most things will be the same). To start with I’m going to help you understand the view ports as they are... 

The Dennis Technique for SketchUp Models in Photoshop

December 18, 2010 Filed Under: Sketch-Up
The Dennis Technique for SketchUp Models in Photoshop

The Dennis Technique for SketchUp Models in Photoshop. The big concept is to put a Black & White drawing over a coloured one and then artistically erase just enough of the top Black and White so that essential parts of the drawing are accented with colour. It is easy to line up the layers in Photoshop if they are rendered with the same resolution from the same position with the same camera lens. When... 

Modelling Naruto Using 3DS Max

October 30, 2009 Filed Under: 3DS Max
Modelling Naruto Using 3DS Max

This tutorial will guide you how to modelling Naruto using 3ds max. Here you will create one of the most popular anime character today: Naruto. However, if you are familiar with any 3D modeling software, you can follow this 3ds max tutorial using your own 3D modelling software. This is a low poly modeling that actually all the 3D users can follow this easy 3ds max modeling tutorial. At this very first...