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Creating, Baking and Correcting Normal Maps

January 14, 2011 Filed Under: 3DS Max, Photoshop
Creating, Baking and Correcting Normal Maps

Creating, Baking and Correcting Normal Maps. This 3d normal maps tutorial by Waniek Rafal aka EDI. Word from author “In this tutorial I will try to explain some techniques and show you how to bake and create normal maps, which become very popular in this days, specially in game industry. Software that I will use : – Zbrush 2 – for baking normal maps from high poly models. Currently ver... 

Build DVD Menu with Photoshop

December 2, 2009 Filed Under: Photoshop
Build DVD Menu with Photoshop

Everyone wants an attractive DVD menu—after all, the menu serves as the welcome mat and calling card for your DVD. Will yours have a strong design that makes it stand out or will you fall back onto a template? There’s a lot to menu design (and some skills may vary based on your DVD authoring tool), so let’s look at the most important tasks you’ll encounter in your quest to make a better-looking... 

3D Modelling in AutoCAD

April 8, 2010 Filed Under: Architecture, Autocad, PDF
3D Modelling in AutoCAD

AutoCAD provides some ways of making interesting surfaces. They all require 2D or 3D Polylines. Draw the plines, then get the Surfaces Toolbar, or find them in the Draw, Surfaces drop down menu. They are limited by two variables; Surftab1, and Surftab2 which control the number of 3D Faces generated. If the surface you get is wrong, erase it, change the Surftabs and try again. This AutoCAD 3d modelling... 

How to Use Autodesk Revit

July 10, 2010 Filed Under: 3DS Max, Autodesk Maya
How to Use Autodesk Revit

This tutorial is intended for those who want to take designs created in Autodesk Revit and add professional rendering effects in 3ds Max Design. Revit data is imported as an FBX file, a format preferable to others (such as DWG), for its ability to transfer scene metadata as well as geometry, material, and lighting information. Once the FBX file has been imported, you can use the capabilities of 3ds... 

VRay Tutorial : Rendering a Static Scene from Multiple Views

October 20, 2010 Filed Under: Vray
VRay Tutorial : Rendering a Static Scene from Multiple Views

VRay Tutorial : Rendering a Static Scene From Multiple Views. This VRay tutorial will examine ways to efficiently render a static scene from multiple views. To make an efficiently render several views on the scene, use the irradiance map. The different irradiance map modes will help us in this task. As a conclusion, here is a basic workflow that can be used to render a static scene from multiple views: ... 

3DS Max Tutorial : Modeling Porche 911GT

January 24, 2011 Filed Under: 3DS Max
3DS Max Tutorial : Modeling Porche 911GT

3DS Max Tutorial : Modeling Porsche 911GT. This 3DS Max tutorial shows you how to model a car using Spline modeling method by Nimish Rajwade for you who interested in car modeling. This method is not very much famous as it requires considerable amount of skill and frustration to get it done right. But mastering it would be a plus point for your future 3d modeling projects. Car modeling is done in the... 

Old Locomotive Engine 3d Max Model Download

October 6, 2009 Filed Under: 3d Models
Old Locomotive Engine 3d Max Model Download

Designed by Eskanotcher this interesting old locomotive engine 3d model available to download with great detail in finishing 3ds max format. The designer provides this free download old locomotive for personal use only, its a good model to create games or train station 3d visualization. Download – here

Creating First Person Shooter with Unity 3D

January 3, 2011 Filed Under: Unity
Creating First Person Shooter with Unity 3D

Creating First Person Shooter with Unity 3D. This
 tutorial 
will
 detail
 shows you how
 to
 make
 a 
simple
 First
 Person Shooter (FPS). This game tutorial will introduce game
 programming
 concepts
 and
 give
 tips
 on
 how programmer. This Unit 3d game tutorial is part 1 by Graham McAllister revised by Jeff Aydelotte and Amir Ebrahimi. Creating First Person Shooter... 

Drawing Female Manga Characters

May 26, 2010 Filed Under: Tutorials
Drawing Female Manga Characters

This ebook is techniques for drawing female manga charatcers devided into 4 chapters. Contents of this ebook as follow : Drawing the female figure : the basic rules, the three basic rules for drawing female figures, the human body, characteristics of the female figure, seeing the body as a wire frame and with contour shadows, differentiating body types, some tips for differentiating the three physical... 

Autodesk Maya Modeling Tutorial : Mouse Embryo

October 13, 2010 Filed Under: Autodesk Maya
Autodesk Maya Modeling Tutorial : Mouse Embryo

Autodesk Maya Modeling Tutorial : Mouse Embryo. This document is tutorial about Polygon & Subdivision Surface Modeling in Maya : The Mouse Embryo. The modeling tutorial complete with picture that you can follow easily. This is the basic autodesk Maya modeling tutorial. The basic strategy behind this method is to create as much of the basic forms of the object as possible with as little geometry...